The Tom Clancy’s Rainbow Six Siege Starter Edition provides access to the full Rainbow Six Siege game with all content available: modes, maps, weapon options, level progression, post-launch content, servers and matchmaking options.
The main difference from the Standard Edition of the game is how you will unlock the 20 original Operators.
You will unlock instantly:
- 2 Operators at random from a pool of the most intuitive operators at entry level: Rook, Sledge, Ash, Fuze, Mute, and Smoke. The selection is made so that we can guarantee a great Rainbow Six Siege experience from the start.
- 600 R6 Credits to spend on either 2 additional Operators (300 R6 Credits each) or other additional content
Unlock the remaining Original Operators (GIGN, SAS, GSG9, SPETSNAZ, FBI) :
- It requires 12,500 Renown or 300 R6 Credits to unlock 1 Operator
- It takes approx. 15 hours to unlock 1 operator using in-game Renown
Access to all Post-Launch Operators (JTF2, Navy SEALs and upcoming CTUs) :
- It requires 25,000 Renown or 600 R6 Credits to unlock 1 Operator
- The Season Pass (sold seperately) immediately unlocks all Post-Launch Operators
Any progression and Operators unlocked in the Starter Edition will carry over to the Standard Edition.
Tom Clancy's Rainbow Six Siege invites you to master the art of destruction. Intense close quarters battle, tactics, team play and explosive action are at the center of the experience.
For more details, you can read our dedicated Starter Edition FAQ here
Inspired by the reality of counter terrorist operatives across the world, Rainbow Six Siege invites players to master the art of destruction. Intense close quarters confrontations, high lethality, tactics, team play, and explosive action are at the center of the experience.
COUNTER TERRORIST UNITS
Counter terrorist operatives are trained to handle extreme situations, such as hostage rescue, with surgical precision. As “short range” specialists, their training is concentrated on indoor environments. Operating in tight formations, they are experts of close quarter combat, demolition, and coordinated assaults.
THE SIEGE GAMEPLAY
For the first time in Rainbow Six, players will engage in sieges, a brand-new style of assault. Enemies now have the means to transform their environments into strongholds: they can trap, fortify, and create defensive systems to prevent breach by Rainbow teams.
To face this challenge, players have a level of freedom unrivaled by any previous Rainbow Six game. Combining tactical maps, observation drones, and a new rappel system, Rainbow teams have more options than ever before to plan, attack, and diffuse these situations.
Destruction is at the heart of the siege gameplay. Leveraging Ubisoft Montreal’s proprietary Realblast engine, players now have the unprecedented ability to destroy environments. Walls can be shattered, opening new lines of fire, and ceiling and floors can be breached, creating new access points. Everything in the environment reacts realistically, dynamically, and uniquely based on the size and caliber of bullets you are using or the amount of explosives you have set. In Rainbow Six Siege, destruction is meaningful and mastering it is often the key to victory.